drawing of a skeleton

I am

currently the user experience designer for a technology company, frequent freelancer on myriad endeavors, and midnight tinkerer of games.

I have

15 years of experience as a creative professional, working in illustration, graphic design, and UI/UX.

I believe

being multi-disciplined informs and enriches all areas of my work, keeps me flexible and always growing.

I create

user interfaces for corporate spaces, weird card games, interactive prototypes, marketing mailers, and doodles of monsters in shelter logbooks along the Appalachian Trail.

I live

in Vermont with my partner, dog, and a growing number of cats.

I approach

projects in a holistic way, considering the whole package. I’m happiest when using the left and right sides of my brain. I love to find the right look and feel to build out a world, no matter how small that world may be.

I value

the human touch in visuals, honest feedback, the adorable, the grotesque, and the unusual.

I have been

lucky enough to work with all sorts of clients - banks, gamers, intergovernmental organizations, comedians, universities, and an astronaut.

drawing of a skeleton
Arrow pointing to full name

I am

(or just “Steve”). I’m currently the user experience designer for a technology company, frequent freelancer on myriad endeavors, and midnight tinkerer of games.

I have

15 years of experience as a creative professional, working in illustration, graphic design, and UI/UX.

I believe

being multi-disciplined informs and enriches all areas of my work, keeps me flexible and always growing.

I create

user interfaces for corporate spaces, weird card games, interactive prototypes, marketing mailers, and doodles of monsters in shelter logbooks along the Appalachian Trail.

I live

in Vermont with my partner, dog, and a growing number of cats.

I approach

projects in a holistic way, considering the whole package. I’m happiest when using the left and right sides of my brain. I love to find the right look and feel to build out a world, no matter how small that world may be.

I value

the human touch in visuals, honest feedback, the adorable, the grotesque, and the unusual.

I have been

lucky enough to work with all sorts of clients - banks, gamers, intergovernmental organizations, comedians, universities, and an astronaut.

Text backing

I can be reached here

drawing of a skeleton
Arrow pointing to full name

I am

(or just “Steve”). I’m currently the user experience designer for a technology company, frequent freelancer on myriad endeavors, and midnight tinkerer of games.

I have

15 years of experience as a creative professional, working in illustration, graphic design, and UI/UX.

I believe

being multi-disciplined informs and enriches all areas of my work, keeps me flexible and always growing.

I create

user interfaces for corporate spaces, weird card games, interactive prototypes, marketing mailers, and doodles of monsters in shelter logbooks along the Appalachian Trail.

I live

in Vermont with my partner, dog, and a growing number of cats.

I approach

projects in a holistic way, considering the whole package. I’m happiest when using the left and right sides of my brain. I love to find the right look and feel to build out a world, no matter how small that world may be.

I value

the human touch in visuals, honest feedback, the adorable, the grotesque, and the unusual.

I have been

lucky enough to work with all sorts of clients - banks, gamers, intergovernmental organizations, comedians, universities, and an astronaut.

Text backing

I can be reached here